Bio

Tony Parisi is a metaverse and virtual reality pioneer, serial entrepreneur, investor and musician. He is the co-creator of 3D graphics standards, including VRML, X3D and glTF. Tony is the author of O’Reilly Media’s books on Virtual Reality and WebGL: Learning Virtual Reality (2015), Programming 3D Applications in HTML5 and WebGL (2014), and WebGL Up and Running (2012).

Tony has become one of the leading spokespeople for the immersive industry, speaking on industry trends and technology innovations in virtual and augmented reality at numerous industry conferences. He was recently named in Next Reality’s 30 People to Watch in Augmented Reality in 2020.

Most recently, Tony was Head of XR Ads and E-Commerce at Unity, where he oversaw strategy and product for the company’s real-time 3D brand advertising and commerce solutions.

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7 thoughts on “Bio

  1. Hello Tony,

    I am requesting your support for an online educational tool (tutorial) I am working on through school which emphasizes the presentation of 3D ternary phase diagram data through a web interface.
    http://engineering.purduecal.edu/~ejohnsen/tutv20130825/

    At this point in time the tutorial only makes use of images. Ultimately we want to incorporate real 3d interactivity such as that made capable with WebGL and/or Stage3D.

    We already have the 3D data. The hurdle we currently face is getting that data onto the web and putting it behind a user-friendly interactive interface.

    I’m sure you are very busy but I thought it might be worth a try to attempt to directly reach out to you. Any help of any form would be greatly appreciated.

    Thank you for your time in reading this message.

    http://engineering.purduecal.edu/~ejohnsen/tutv20130825/tut/tut_caofeosio2intro.html
    http://engineering.purduecal.edu/~ejohnsen/tutv20130825/tut/tut_ternaryperitecticisoplethalsections.html

    Erik Johnsen
    Mechanical Engineer
    Purdue Calumet

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